![]() ![]() When we opened VideoStudio and started a new project to capture video, the program asked us to select a project template. Installation was very simple and took about 10 minutes. We tested the program with the Matrox Rainbow Runner, which was already installed on our system (a 133MHz Pentium with 32MB of RAM and a Seagate Cheetah wide SCSI-2 hard drive for video capture). According to Ulead, VideoStudio will work with any capture boards. You must have a video capture board already installed to get your footage into your computer. This presents a nice, intuitive way to organize your editing tasks. As you press each button, the GUI changes to offer the options related to that task. Across the top are buttons corresponding to the steps you take to produce your show (Start, Capture, Storyboard, Effects, Title, Voice, Music, and Finish). The top two thirds is divided into a nice, fairly large preview screen in the center with an options panel on the left and the library on the right. We found ourselves using the timeline function most of the time, though. The timeline can be changed to a storyboard view, which makes the program a bit more versatile. VideoStudio 3.0’s interface has a timeline on the bottom third of the screen. The program includes many digital and 3D effects, animated titles and separate audio tracks for voice-over and background music. Not to be outdone, Ulead has released VideoStudio 3.0, a low-cost nonlinear editing program aimed at just that market.Īimed at the beginner and casual hobbyist, VideoStudio 3.0 has a nicely designed GUI (graphic user interface), as well as all of the features necessary to create a smooth, professional-looking video. ![]() Many of the new, low-cost nonlinear editing programs are aimed at the home video hobbyist. Nonlinear editing is becoming more popular everyday, which means prices are dropping and new programs are arriving.
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![]() However on this particular day for some reason I have 13% drain for 30 mins (21% of the 61% used). This is perfectly fine for 5 or 6 hours of music playback. I have previously played music all day over BT and had about 30% battery drain (70% left) which was about 60% mediaserver and 40% google play music. As I said before, ignore the long battery life as I have heaps of stuff turned off to try and investigate this bug. Thanks for the reply, and the information, but I still think something is not right. Especially when these things are running on stock straight from Google. I expected a lot better quality from Google. You know i got the exact same thing as you have except mine is "google service." In a way I'm kind of disappointed with this. Worry less about statistics and more about observable reality. What's your screen-on time? I'm guessing around 1.5 to 2.5 hours, right? You're doing fine. You might have "Android System" at 50% battery usage when in fact Android by itself is doing very little - it's the things that work through "Android System" that are actually responsible.Īnother good example is MX Player, which IIRC uses mediaserver in order to provide hardware decoding, but is still really the app to blame for that video needing to be decoded in the first place. For example, you might also have "Android OS" being blamed for "Google Play Music" using wifi to stream music, and various other perplexing scenarios. ![]() When an app uses a service, or a service uses an app, or a service uses another service, the "blame" for battery consumption often goes to the wrong place in this way. When your music player of choice plays music, it's probably outputting the audio via mediaserver for compatibility and usability reasons - so you see "Google Play Music" and "PowerAMP" down at a tiny percentage because they're doing very little to speak of as applications, while mediaserver is running continuously whenever audio is playing. This generic process that plays audio is called "media server". IIRC, in Android the ability to request music playback is separated from the ability to actually play music for the purpose of allowing music to be automatically muted or have the volume reduced under certain circumstances (phone calls, voice navigation prompts, etc) and probably various other reasons people smarter than me would understand. In any case, if your battery has lasted 29 hours, you're not suffering from any kind of "battery-drain" condition. This is probably caused by an app you've installed, but could just as easily be an actual bug causing Android is assigning too high a percentage to a small amount of real usage, that's all it is. Here's what's probably happening: Android is misinterpreting something as being related to mediaserver alone when in fact it's only partially related or even unrelated altogether. Hopefully someone can helpġ) "Mediaserver" is allegedly using up a huge amount of battery I use the default Google play music app though. I have the same worry, I think it uses too much juice for about 30 minutes of music. This (slightly outdated) version works better and less buggy than the one on Google Play. The phone might have scanned the damn file(s) over and over.Įdit: I also suggest changing the music player. It seems reasonable that corrupted media files is the cause. I had the exact same problem on my Nexus S too. My N4 is stock 4.2.1 rooted and i have no files on it apart from one album in the music folder, no google music sync, no ringtones, no pics. Oh, and to make matters worse, my friends Galaxy SIII can stream BT music all day long and mediaserver uses about 3%.īoth his phone and my phone seem to have the same "keep awake" time, but his uses almost no battery. Is anybody able to shed some light on how to stop this process, even if it is a temp disable while poweramp is running or something?Īnyone else sick of mediaserver feel free to chime in. It just grinds my gears that this relatively unknown process is all but useless to my needs (poweramp has it's own media library), but cant be stopped. I know the phone up time is pretty good for that charge level, but the killer is I only listened to music for about half an hour. It is ALWAYS greater than my "google play music" app usage or "poweramp" when I play music and sometimes it goes rampant and is the highest usage. ![]() MUST, KILL, MEDIASERVER!! /angry face - Nexus 4 Q&A, Help & Troubleshooting I have done a ton of reading about this mediaserver process, but nobody seems to have a definitive fix. |
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